BackTrack is my first ever finished game made for "Brackeys Jam 2020.2".

I had a lot of fun and struggle as well during the development of the game, but I learned a lot and can put that knowledge into my next games. I know it's lacking a bit of everything, like more levels, backgrounds, better textures and struff, but I really was in a hurry since i barely finished in time.

Thank you so much if you tried it, and please leave a comment about what I could improve on (I know there is a lot of things I should work on more).

Comments

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I've got the Device!
Nice mechanics and with clever level design I think there might be more possibilities to uncover interesting usage of it.

It might be no need to shoot bullets at all, actually. It adds a precision mechanic but it might be not as satisfying to miss a button, especially when you're have last bullet at the end of the level.

But very clever game and nice implementation of the mechanic!

Thank you very much for the compliment and the constructive feedback!

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Wow... I don''t wanna think how many mechanics you had to put in the game to work this well. Even if there was a minor bug (if you hold jump button even after the player jumped and touched the ground and the character is seen on his knees, stuck like that (he can move left and right), but it get stuck in a that weird position. The game is awesome... I hope you got a lot of views in the Jam! ^-^ 

Thank you so much! It didn't really receive much attention during the Jam though. Also, it was the first 2D game I made, since I only worked in 3D before the Jam :D

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I do the same... 3D is a lot easier to make :)